TEXTUREMAPPING

Texture mapping

Texture mapping is a method for adding detail, surface texture, or color to a computer-generated graphic or 3D model. Its application to 3D graphics was pioneered by Edwin Catmull in 1974.

The above text is a snippet from Wikipedia: Texture mapping
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texture mapping

Verb



The above text is a snippet from Wiktionary: texture mapping
and as such is available under the Creative Commons Attribution/Share-Alike License.

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